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 Post subject: Light rays in screenshots
PostPosted: Mon Mar 26, 2012 12:37 pm 
Joined: Sun Jun 05, 2011 9:30 am
Posts: 53
Recently I've been trying to capture some screenshots of my current UDK projects to get some much needed feedback. I've been using the 'tiledshot' method and can't get the light rays to show up. I can see them in the editor and when I'm running around my level, but for some weird reason they don't show up in screenshots. It's really annoying as the level looks much better with them. Anyone know how to get them to appear in screenshots?

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 Post subject: Re: Light rays in screenshots
PostPosted: Mon Mar 26, 2012 12:49 pm 
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Joined: Sun Nov 28, 2010 11:14 pm
Posts: 98
You cant really use tileshot for lightrays and other post processing affects. you can just type in shot though or print screen the shots. I've done this and there isn't really any difference, hope it helps

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 Post subject: Re: Light rays in screenshots
PostPosted: Mon Mar 26, 2012 1:38 pm 
Joined: Sun Jun 05, 2011 9:30 am
Posts: 53
Thanks, it does help. I would have spent stupid amounts of time browsing through silly stuff on google looking for a way to get tiledshot to work otherwise. I guess I'll just use print screen :)

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